The fellowship encourages designers of all levels to pursue a diverse practice – one that mixes uncommissioned projects with client service work. Fellowships are ideal for those exiting educational environments, or transitioning more generally in their practice, and are hoping to commit to independent work that furthers their own practice, the Office culture, and perhaps the design discipline in general.
2014 fellow Chris Novello gave a talk titled ‘Computer Utopias.’ His talk was the basis for a course he developed and taught at Rhode Island School of Design in the spring of 2015 under the same name.
- Fellow has priveleges equal to that of a full-time member
- Fellowship period is agreed upon at start, but is usually between 2 weeks and 3 months.
- Fellow agrees to share work with membership in the form of an event or object
How to apply
- Email us a brief statement about how you plan to use the space, for how long.
- Include CV/Bio and a link to your work
- Because ‘need’ is considered, let us know how the fellowship would fit into your career (recent graduate, relocating, temporarily in Providence, financial need, etc.)
- Current members review the info
- We can generally respond within two weeks. If your application is not complete, you may not hear back from us at all.
- Quality of work/project
- Person/project/need can be furthered by the Office
- Level of need
- We have space and bandwidth to help
- There is no one person we're looking for. Diverse ideas, backgrounds, practices, and personalties are pluses.
Michelle is a writer and design researcher. She is working on a multilingual wayfinding system for a local clinic in Providence and a communication toolkit for emotional vocabulary
Tristan is a musician and web designer. He works on new systems for circulating sound online and off. Summer 2016
Lukas was a recent graduate from the Division of Applied Math at Brown University. He used the fellowship to develop web projects and make clothing. Spring 2016
Catherine worked on a devanagari typeface and a collection of essays about typography. Fall 2015.
Chris worked on mobile software, and built the material for a RISD course titled Computer Utopias. Summer 2014.
Nic worked on software projects, and began a formal collaboration with Greg Nemes under the name Work-Shop. Summer 2013.
Allon came to Providence as a recent Product Design graduate from the School of the Art Institute of Chicago. He worked on his own project and with Nic Schumann on the software and hardware for a 3D printing machine. Early Fall 2013.